External Audio Partner for Games & Cinematics | Alex BLGN

GAME AUDIO DESIGNER

Available for contract & full-time · Remote-friendly · Based in EU

Wwise · FMOD · Unreal Engine 5 · Unity · Ableton · Adaptive Music · SFX · Implementation

Alex

I'm Alex — senior game audio designer and composer with 10+ years across the full pipeline: sound design, original music, interactive systems in Wwise and FMOD, mixing and mastering.

I integrate audio end-to-end into Unreal Engine and Unity myself — Blueprint, C#, and C++ where needed — so studios don't need to pull a gameplay programmer to wire audio logic into the game.

Conservatoire-trained composer; releases on Warner Chappell, BMG and Dos Brains. Based in Europe, working in-house or as a senior contractor through Tsunami Tunes.

Demo reel and recent project breakdown below.

REELS🎮

Complete interactive audio system built for Lyra - Epic's production-scale sample game. Adaptive music composed for this project, full SFX, voice over, Wwise integration, Blueprint and C++ implementation - all by one person.

Game audio implementation demo built with Wwise and Unity (3D Game Kit). This project showcases a complete audio system, including adaptive music, gameplay-driven sound design, and full integration between Wwise and Unity using custom scripts.

SERVICES

Gameplay Audio, Sound Design, Wwise & FMOD Implementation, Adaptive Music Systems and Live-ops Audio - ready to drop into Unreal and Unity projects
Gameplay Audio

Production-ready sound design for gameplay, UI and interactive systems. 
Weapons, abilities, creatures, environments, character voice design, recording direction & processing

Implementation

Clean, organized and optimized audio assets prepared for in-engine use. Wwise, FMOD, MetaSounds, UE5, Unity. Looping, layering, loudness control, naming conventions and implementation

Adaptive Music Systems

Design and implementation of state-driven, interactive music systems. Seamless transitions, stingers, layering - built in Wwise and integrated directly into gameplay logic

Live-Ops Audio

Fast audio production for live games and seasonal content. UI packs, reward sounds and event audio prepared for quick integration into existing Wwise & FMOD setups

Available for contract & full-time remote roles 

CONTACTS

Let’s work together!
👉 alexreham.music@gmail.com

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