Aliaksandr Yuryeu aka BLGN

Aliaksandr Yuryeu

Highly skilled and innovative Sound Designer and Composer with a passion for creating immersive audio experiences in mobile, PC games, trailers, and movies. Committed to enhancing gameplay through the use of captivating sound effects, dynamic music, and realistic ambient sounds. Seeking a challenging role in a game development studio where I can contribute my expertise and collaborate with talented teams to deliver exceptional gaming experiences.

Education:
2010 Orchestra Conductor. Vitebsk Music College, Belarus
2014 Bachelor of Music Arts. Vitebsk State University, Belarus 

Skills

  • Game Audio Production
    Proficient in designing, recording, editing, and implementing sound effects, including UI sounds, weapons, environmental ambiance, character animations, etc. for mobile and PC games.

  • Foley & Field
    Expertise in creating realistic foley sounds to enhance the overall audio quality and immersion of games. In addition, a large library of various Field sounds.
  • Sound Design Aesthetic
    Creative approach to designing unique and memorable soundscapes that align with the game's artistic vision and genre.
  • Music Composition & Production
    High skilled in composing, arranging, mixing and mastering music tracks of various genres, thanks to professional music education and extensive experience in recording studios.
  • Professional Musician
    Excellent proficiency in synthesizers, samplers, and virtual instruments, as well as a good knowledge of the piano and guitars.
  • Collaboration and Communication
    Strong team player, adept at collaborating with producers, game designers, artists, and programmers to ensure sound design and music integration is seamless. 

Experience

Monitoring the quality of the air, recording, mixing, working with the voices of DJs, creating audio ads, music, sound design, etc.

Recording, mixing, mastering, working with artists in various genres, creating music and sound design for trailers, performances, shows, etc.

Achievements: Took part in Eurovision 2019, A huge amount of music by various artists produced by me.

Designed and implemented sound effects and music tracks that enhanced gameplay immersion. In cooperation with developers, I created new unique audio effects and software solutions for our mobile apps. Set tasks for the team of music producers and monitored the quality of their work.

Apps & Games: DPM (>200 million installs), Groovepad (>100 million installs), DJ Mix Machine, Drum Pad FX and others.

Collaborated with various game developers to provide customized sound design solutions for their projects. This involved designing and implementing sound effects and ambient audio that matched the game's aesthetic and genre. Also created unique soundtracks that were tailored to the setting of games, apps, and movie trailers, sometimes involving different vocalists and musicians.

To ensure seamless integration into game engines, I utilized audio middleware such as FMOD and Wwise. Additionally, I worked closely with game designers to understand and translate their vision into captivating audio experiences.

Games: Hell Road VR, Night Park Mobile, Adventure Islands and others.
Achievements: Warner & Chappell Release of The Cinematic Trailer Music Album "Escalation" [2020]

The Software I Use

Ableton Live, Adobe Audition, Ocen Audio, FMOD, Wwise, Unity and others

Contacts

Telegram

https://t.me/sashablg 

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